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  • Submission to VimJam 2: Boss [8 Bits to Infinity]

The BOSS

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Devlog

  • Thoughts on game engines and tools out of making The BOSS
    September 19, 2021 by nerdur#unity, #dragon ruby, #libgdk
    The day has been spent adding content to the game. Mostly by just shoveling in more stuff. Unity is behaving good, some crashes, but well.. not a big deal. Mostly the game is coming along and will be... Continue reading
  • First upload
    September 18, 2021 by nerdur
    There. A first version is up. There is not much gameplay yet. A few seconds (the game stops after 60 seconds, since there is no point in continuing then. Lots of stuff needs to be added there). But th... Continue reading
  • We have made up
    September 18, 2021 by nerdur
    Me and unity have sorted out our differences for now. I took getting myself a long run and thinking a bit about this to continue but now the journey has been quite smooth (after spending quite some ti... Continue reading
  • Unity and me are not the best of friends atm
    September 18, 2021 by nerdur#unity, #dragon ruby, #frustration
    Last weekend I made a start of the game and was thrilled how easy it was to get quite far using Unity (well, the asset store helped a lot also). Beginning this weekend, where I have to finish the game... Continue reading
  • Starting up
    September 12, 2021 by nerdur
    So, another game jam. This sounds like it's what I usually do.. but well, it's my second one ever and it's a good way to get stuff done. This game will be for the VimJam2 jam and I will make it in Uni... Continue reading
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