Almost there
Svipugong » Devlog
In a few hours time is the original deadline for the game jam and I have a couple of things I would like to fix with the game. The deadline though got extended to friday (it's sunday evening now) so there is plenty of time to do more, but I am not sure I will do that much more during that time as the week looks to be busy with like, life. But if people turn out liking the game I will of course smoothen out the quirks a bit.
Anyway. Now there is better collision detection in the game and it's a bit harder. More minor updates to come.
Files
svipugong-windows-amd64.exe 5.2 MB
Version 25 Jun 06, 2021
svipugong-linux-raspberrypi.bin 5.1 MB
Version 25 Jun 06, 2021
svipugong-linux-amd64.bin 5.2 MB
Version 25 Jun 06, 2021
svipugong-html5.zip Play in browser
Version 24 Jun 06, 2021
svipugong-macos.zip 6.5 MB
Version 24 Jun 06, 2021
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Svipugong
A gauntlet-inspired, multiplayer rythm game project for the Dragonruby gamejam
Status | In development |
Author | nerdur |
Genre | Rhythm, Action |
Tags | 2D, dragonruby, Multiplayer, Music, Short, Singleplayer |
Languages | English |
More posts
- Updating a year later?Oct 07, 2022
- Done for now and some thoughts on Dragon RubyJun 12, 2021
- 80's here I comeJun 05, 2021
- Graphics and sound!Jun 02, 2021
- Fits the trial definition nowJun 02, 2021
- It's getting kind of playableMay 29, 2021
- Whats with the name?May 24, 2021
- What is this?May 23, 2021
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