Simplify


I have been toying around with this game now for a while in both Godot and Dragon Ruby.  The live highscore system that I added to the Godot version of it was quite fun to make and interesting (and facinatingly simple) but added no real value to the game. So in a future update it will be removed (to possibly be added later, but in a much simpler way). This game doesn't need a server backend and its and unneccesary complication. 

While now toying with the Godot version I missed the very nice build and upload system from Dragon Ruby though. So I set out to add that to my build flow here. Turned out to be very easy to make a build system that can build for whatever platform I want, so that is now in place. In the next update here the networking will be gone and the upload to Itch.io will be automatic.. and the game will be available as download for all relevant platforms as well and not only a web game. 

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